Relative teleportation

How can I make two brushes with the EXACT same size have relative teleportation?

ex.


|________________|


|________________|

^ The two trigger_teleports

Now, If I fall through the bottom Here:


|________________|

|______
|________________|

I want to come out Here:


|____|___________|

|______
|________________|

The problem is that I always come out of the center…

Use an info_landmark.

I never understood how to use that?

Tell trigger_teleport to use info_landmark and the object that’s teleported will be in relative position to the landmark when sent to the info_teleport_destination.

info_landmark should be in the center origin of the trigger_teleport on at least two axes. If you have one of those infinite teleport things setup in all directions, you should put the landmark outside of the trigger_teleport on one axis (depending on which direction you’re teleporting in) so you don’t get stuck in the other teleport brush and start infinitely teleporting.

Thanks, also, how do I make a trigger_teleport teleport you in the same angle?

For example if you are facing east and you teleport you teleport on how you set up the teleport so, west or north… I want it to teleport you but forgetting your angle.

You can’t.