[RELEASE] FF Model #1

Since i will quit modding shortly, i am currently preparing some of my models for release as gmod modelpacks.

First one is a hd model from Cinematic mod 11.50, loosely based on the portuguese model Sara Sampaio. Its a highpoly model (polycount 106520) with large textures for maximum details, very useful for close ups.
It comes with separate bodygroups for headset and glasses.

Fileinfo: 85 MB 7zip archive
Download: https://rapidshare.com/files/3394716369/GM_FF_SAMPAIO.7z

Hope, someone will find it useful.

Preview-Pic:

http://img6.imagebanana.com/img/whqpycw5/pic.jpg

Why quit??? You do such a great job! D:

Nice model

Agreed. Sure, there are Pro-FF and Anti-FF guys, but I’m totally a fan from your work and I enjoyed every FF Revision/Version so far.

Maybe, one day, Valve will release a highly updated SourceSDK with new code for SRC2009 or higher. A FakeFactory Cinematic Mod based on the then “newest” engine with even more graphical enhancements and more polysgons (if possible) would be awesome.

The model looks pretty good imo.

oh no, ff is on facepunch

tbh, the only “model” of yours I like a bit are those combine soldiers.

So are you quitting for real this time?

The model looks really really good, good job with it.

However I don’t play HL2 to find sexy bitches in it, it would have been nice if it was for something more… natural y’know.

Is that the reason why a lot of people hate him?

yep

I think that’s why it makes more sense for him to release his stuff for GMod, rather than as a HL2 replacement.

I like his stuff, but it’s not Half-Life. At all. As a “HL2 HD pack”, it didn’t really work for me. But GMod is more detached from Half-Life, it doesn’t need to follow the same style.

Besides, HL2 doesn’t really need an HD remake quite yet. Especially since they keep upgrading the engine it’s on, adding HDR and all that.

Is it just me, or are the textures for the eyelashes missing in the uploaded archive?

EDIT:

There is a wrong path in the VMT from the eyelashes texture:


//"UnlitGeneric"
"VertexLitGeneric"
{
	"$bumpmap" "models/GM_FF_Models/dyn_normal"
	"$translucent" 1
	"$basetexture" "models/V500_KENDRA/Lashes"
  "$model" 1
	"$nocull" 1
	//"$alphatest" 1
	//"$nofog" 1	
}

basetexture should be models/GM_FF_Models/Lashes

EDIT 2:

I really love this model. Downloading FakeFactory Cinematic Mod Update 11.50 right now. Oh boy, oh boy, oh boy.

Third time quiting eh?

one can only hope

The model looks amazing in detail. Got to have this.

Nice work, the up close model reminds me of Billie Piper for some reason…

the eyelash texture is missing

Here is a fix http://filesmelt.com/dl/Lashes.vmt
Goes to garrysmod\garrysmod\materials\models\GM_FF_Models

I’m sitting here kind of hoping you replaced the eyelashes with a watermelon texture, or watermelons entirely surrounding her head.

Oh if only.

Not too bad, Fakefactory. I guess your stuff could be used in Source Filmmaker someday