Remove a specific prop in a map?

Is it possible via LUA to remove all of a specific prop in a map on startup?

The model I wish to remove from a map is

models/props_wasteland/exterior_fence003b.mdl

Any help would be appreicated.

Cheers.

SeeDee

[lua]
local function RemoveAllFencesOnStart()
for k,v in pairs(ents.GetAll()) do
if v:GetModel() == “models/props_wasteland/exterior_fence003b.mdl” then
v:Remove()
end
end
end
hook.Add(“InitPostEntity”,“RemoveAllFencesOnStart”,RemoveAllFencesOnStart)
[/lua]

Enjoy :smile:

But, if it is an prop_static, it wont work!

I love requests like these.