I thought I’d bring up an idea I’ve been thinking about since the introduction of sleepers and with the hackers currently ripping apart the servers has really reinforced this in my mind.
While I think the sleepers idea is fantastic and really forces you to either hide yourself in the remoteness of the wilderness or fortify your house so you’re safe while offline. The hackers and the case that every morning upon logging in I’ve been looted with no damage to my house has really questioned if implementing the “sleepers” functionality prior to addressing hacking in this game is slightly premature.
I know that prior to the sleepers functionality I was able to safe guard my gear from being looted by attackers and hackers by placing it on me and logging off, I know this goes against the current model of sleepers but after the last 2-3 days of constantly being attacked by people appearing in my house then going up into the sky then me logging off, coming back to find I’ve been looted with no damage to my place is getting annoying.
Now I completely understand this is Alpha and this is the way it goes and on one hand the hackers coming in now so early in the development of this game is probably a good thing given it can be rectified early in its life. But I just wonder given its current state is it worthy of having sleepers turned off again just until the hacking has been dealt with?
This way players who are offline can at least continue to play/test the game rather then get disgruntled by the continued reset of progress by the hacking.