I had an encounter yesterday in which I killed someone who had a spear and ambushed me with my crossbow. I didn’t take a single hit and, taking a step back from it, I realized that the only thing that allowed me to win was the fact that I could reload my crossbow and sprint away from him at the same time. What this would mean is that melee weapons, even when fighting a ranged weapon of relatively low tier, would always have a massive disadvatage against range. To make melee weapons more viable, and to make the early game a bit more interesting, I think that sprinting while reloading should be removed.
tl;dr remove sprinting while reloading
[editline]25th July 2015[/editline]
I just realized that this would turn into whoever has the most guns in their inventory wins.
Shit. What do you guys think then? Longer time to switch weapons?