Remove the undo from spawned entity?

How to remove an entity from the undo list that a player spawned from the entitys tab?

are you adding it to the undo list anywhere in your code?

Like so
[lua]
undo.AddEntity(ent)
[/lua]

No… when you spawn an entity from the entities tab the undo is automatically added to the entity you spawned… I want to remove that…

No answer? :confused: So… no way to do this?