Removing props from a map

Basically, I want to remove all props from a map.
So I was gonna do a loop and iterate through all props I find with ents.FindByName, but I don’t know exactly what the name of the entity is.
I tried using Player:GetEyeTrace.Entity but it returns a number?

[editline]29th September 2015[/editline]

I just realized all the props I want removed are breakable, I’m assuming that will be easier because I can retrieve that with GetEyeTrace.Entity, but how would I isolate that specific value?

[editline]29th September 2015[/editline]

Nvm, GetClass works