It seems that I cannot figure out how to do it. I’ve obviously tried pl:DrawShadow( false ) in several hooks but that pesky shadow won’t go away!!!
I really don’t know if it works, but try AddEffects(EF_NOSHADOW).
I’m pretty much sure that’s what DrawShadow(false) does, but you can always try.
Nope, the shadow is still visible.
I’ve tried (And failed) to do this before. Will be interesting if someone has an answer to it.
No, just… no.
I require assistance.
[lua]Entity:SetRenderMode( RENDERMODE_NONE );
Entity:DrawShadow( false );[/lua]
For something I do this works for me.
Players still need to be visible… But I just want to remove the shadow.
[lua]self.Entity:DrawShadow( false )[/lua]
People like you make me rage.
READ THE OP!
Player:SetColor(255,255,255,1) should works, if your material is not using $vertexalpha
IT WORKS! I GRANT YOU 1000 THANKS!