I’m looking to blend the client’s current view with something from a render.RenderView(). Something like 50% their normal view and 50% the RenderView.
Currently my code is looking something like this
if CLIENT then
hook.Add( "HUDPaint", "", function()
render.SetBlend( 0.5 )
render.RenderView( {
origin = Vector( 0, 0, 0 ),
angles = EyeAngles(),
x = x,
y = y,
w = w,
h = h,
} )
end )
end
Any idea why this isn’t working?