How could I draw opaque things on a transparent rendertarget used as a hud? It doesnt seem to let me do this or use the color black.
You know,if you actually did read my posts when I posted in the “what do you need help with?” thread,you’d see that I have the same problem as you do,and I dealt with it.
It is not currently possible to have a transparent render target and black hud stuff.
Damn. Well, looks like I have to go about this differently.
Transparent rendertargets are possible. I beleive you need $additive 1 on the material you attach the rendertarget to.