It must not be from TF2.
Texture, as detailed as you please, but not complete crap <3
Bones: At least a bone for the head, so I can apply EF_BONEMERGE, and the bone must be named “ValveBiped.Bip01_Head1”
It has to fit well on Father Grigori’s model, models/players/monk.mdl I think.
The bone should be aligned with the one of his head if possible
If you did a good job, and fits on the models I need it to fit, (if it fits on Father Grigori’s model it should fit pretty much on all the models I need,) I MAY reward you with some cash. I say MAY because I am not in a good economical situation :S