[https://dl.dropboxusercontent.com/u/...GUY SHIP.zip](https://dl.dropboxusercontent.com/u/72478892/LOGO GUY SHIP.zip) This file contains blender files of some of the various models seen below. If you are interested in working on this , contact me immediately through steam, and once im convinced you aren’t a maniac, we’ll talk on skype.
Anyway, without further Ado, here’s my models. They’re Intentionally Lowpoly so I was trying to focus on building my own style rather than creating super complex models.
https://dl.dropboxusercontent.com/u/72478892/RGB/Modelling/lildevil.PNG
https://dl.dropboxusercontent.com/u/72478892/Snips/villain helmet.PNG
https://dl.dropboxusercontent.com/u/72478892/RGB/Modelling/Skinnyhead5.PNG
https://dl.dropboxusercontent.com/u/72478892/Snips/Hando.PNG
https://dl.dropboxusercontent.com/u/72478892/Snips/Police.PNG
https://dl.dropboxusercontent.com/u/72478892/RGB/Modelling/hondaagain.PNG
https://dl.dropboxusercontent.com/u/72478892/RGB/Modelling/BikeBanzaiCustom3shot.PNG
https://dl.dropboxusercontent.com/u/72478892/RGB/Modelling/Bike1.PNG
https://dl.dropboxusercontent.com/u/72478892/RGB/Modelling/huskymanrevised.JPG
https://dl.dropboxusercontent.com/u/72478892/RGB/Modelling/Pugman.PNG
And just for shits and giggles, this last one is probably a lost cause because the topography is so bad, but its my first model and I’d love to see it brought to life
https://dl.dropboxusercontent.com/u/72478892/RGB/Modelling/tantoprop.JPG
I’m, not a smart man, nor am I a great modeller. I’ve not had alot of practice, but a while back I put together a small set of lowpoly characters and props for use in my own works. They are designs by me, which were put together for a series I was developing. I’ve done the modelling work, on the characters, they are super low poly, and they will require rigging (maybe some alterations to parts of joints to prevent deformation as well) , UVmapping, possibly some skinning though the models have material assignments already. I’m pretty happy with how the models are, for what they are, but I dont have the energy or focus to spend on getting these guys working. My main focus is on a Big BIG community project, but I still want to see the models get ported into SFM, hopefully before that other thing kicks off. this is personal to me, so I’m willing to pay, but I’m not financially liquid right now (think, nothing). Also, I’m a crappy person because I cant pay in work, something about doing freelance work on other peoples projects messes with my head and becomes difficult. but what I can do, is Teach. All i’ve got left is 10-12 years under my belt of machinima and film and game and modding experience, and for 8 of those years I’ve also been a cinematic Artist at several video game studios, including Bioware and Telltale games, and I’ve got alot of experience in 1 on 1 mentoring and training. In exchange for Help porting these models I have created I can offer a whatever is an appropriate number of 1 on 1 lessons in filmaking/game design/or hell just psychotherapy. Whatever you want , I’m putting my experience out there as a teacher. I can teach most aspects of source related things except model porting (obviously) and hammer, but beyond that I can help you learn how to tell a story through camerawork, choreograph complex scenes, Tell interesting stories, or even build interesting games. I find alot of pleasure in teaching or consulting and I think I have something of value to offer there.
In the short term i just want the models I’m about to link to Ported to SFM, In return, I can help you get some serious and well rounded 1 on 1 learning done. if you’re interested in that , add me on steamhttp://steamcommunity.com/id/Zachariah/
In the long term I’d love to find someone who can Teach me to do this work myself, instead of just me asking for others to do my work for me, but life is always a balancing act, so I cant’ add deeper model work to my current taskload until I get that community project I mentioned kicking.
ANYWAY . TLDR: rig and port my crappy models, and Ill teach you game development and/or cinematic work/narrative stuff /mentorship.
PS plz dont steal these models they are my OC! I will sue!!! but nah if they get ported and people want to use them I’m fine with that as long as they dont start building a brand with it and are willing to work with me if the characters ever get to the level of any sort of legal copyright stuff . but I like the idea of releasing them all the same if people want.
Without further Ado. The File. and some pictures