I made a model paraglider recently for use with GMOD (Using Maya and Milkshape), I had it compiled and placed it in game but am somewhat clueless on how to texture it. I’ll throw you a tip if you need it.
Reference pictures for texture.
Color patern; http://www.soarcomm.com/blog/wp-content/uploads/2008/10/point3-paragliding-photo.jpg
Inside Color; http://www.niviukwest.com/details_files/V-ribs.jpg
You’ll notice that I’ve made a square-diamond box thing where the air intakes are on the wing. I need all the diagonal sides to be white like the “Inside Color” reference picture I have above, but keep the top and botom the main color of the wing.
Here are my files of the paraglider.
Also, feel free to add me on Steam if you need to talk. Steamlogin - jerryhelmutmartin