Reseting map Triggers?

I don’t know if someone knows how, hope someone does.

I would like to know if there would be any possible way to reset the triggers, fires, and all those kinds of things in the map. I have seen it done before, but I just can’t find a way how.

Here is a some kind of example, there is this deathrun on CSS called Deathrun, I never played so I am not so sure but, every time a round restarts, all the triggers reset up in the map, as If the map was reloaded, but only for those types of ents.

Anybody know how?

Thank you.

I think this would go in the Mapping section. As to your question…I’m not sure. I’ve used ent_fire {name} once in a while.

Thank you GunHog, this was the solution to the problem.