USS member HUNK, and Ada’s lacky “Agent”; the no-named badasses of Resident Evil.
Bodygroups for pretty much everything. Fingerposing, valve biped bone names.
Capcom for the original assets, BlooCobalt for model hacking\rigging, -Rusty- for the fantastic re-skinning, UVs and model work on HUNK.
Squiddy, RustledJimmys, MLC, CSLeader, and Ninja_Nub for the poses.
https://dl.dropboxusercontent.com/u/9274354/download_workshop.png =Gmod Version Workshop
If there are any outstanding bugs please tell me about them so I can fix them promptly!
Update 1 Changelog:
- Updated physics
- Fixed fingerposing to be like that of valve standard
- Added Agent’s helmet as a prop
- Added a skin to HUNK and HUNK’s helmet to make the eye darker and not glow