how would I resize an entity in lua? I am trying to make something, I have the right prop, it’s just too big for the entity I want to make. How would resize it?
I wouldn’t recommend it though. There might be glitches.
How would i make the SetModelScale and SetCollisionBounds be the same? Because one runs relative to the model and the other runs absolute.
Well, GetCollisionBounds is a function that gets you the original collision bounds; compare its magnitude to that of what you’re setting it to and set the model scale according to that.