Respawning Weapons In A Map

So I’m trying to make a deathrun, now I know how to do the respawn for people and the likes, but how do I make the map realize that the round has ended and it needs to place the weapons back in their original places?

There’s no customization via .txt or .cfg or .lua, the weapons will be if the map creator decided to put weapons in the map so I want it to basically count as a round end.

I will assume it is Fretta, so here is a Fretta hook for OnRoundEnd.

You… can… Respawn them all manually in this hook! :smiley:

Mmm not fretta. XD

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**[Game.CleanUpMap

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Why not just spawn weapons through the gamemode? Then whenever a new round starts reset the positions of the guns.

That’s exactly what I’m looking for! Thank you!