Resteraunt_WIP

a very early version of a resterant for my RP map.

the baracades on the door will be gone later. i just got bored. :slight_smile:

tell me what you think, what i should add.

i dont like pics.

You spelled restaurant wrong.

W/E

its 2:30 AM

pictures?

upload to imageshack, place direct link between [noparse][/noparse] tags.

no one will actually download or use unless they have some pictures to look at first.

k, hold on.

Don’t upload to Imageshack because it sucks. Use another upload service like Photobucket for it.

Still waiting for those Pics…

yeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaa,no

You fail at thread.
l2 get pictures.

by no, i mean your not going to be waiting anymore.

Umm, we’re still waiting.

I do not think anyone in the right mind is going try a map made by a author who cant even spell restaurant, even when a spell checker is present.

SOMEONE open it in hammer and get pic what it looks like all i smell is a god damn gayass blocky shit or that he stole it from someone else

i downloaded it, open it, look at it…then i shot myself into head, then close it and then deleted it

Sorry for bad english… but if you will see it… you will say same thing

Okay, I’m going to be brutally honest about this and expect no “U R FAG” response, just to make that clear.

  1. Fullbright
  2. No skybox
  3. Misaligned textures
  4. You did your doors wrong and didn’t add any door-frames.
  5. Used brushes where models would work much better
  6. Massive leak, might take you a good hour to find it. (psst, it’s got no ceiling)
  7. Didn’t func_detail any of the random brushes that float around the place.
  8. No props
  9. No detail at all
  10. The same orange devmeasure texture used everywhere.

I don’t recommend continuing with this or your RP map, start small, practice, practice and more practice makes perfect.
I don’t release many maps but I don’t feel compelled to release every single thing I make, I suggest you do the same. If you see an image of a building or see something outside that inspires you try and map it and be honest with yourself, if you don’t feel compelled to finish it, scrap it.

EDIT: Screenshot for the rest of you.

ok now, got some new screen dev shots. sry for the wait, my internet went out. ill have them up in a sec.

[editline]10:57PM[/editline]

and you, im not done with it. fuck. do you honestly think i was going to release it in that state?

[editline]11:00PM[/editline]

and the rest http://www.flickr.com/photos/40331902@N08/?saved=1

[editline]11:03PM[/editline]

and now, im going to add a working oven, a sink full of water and dishes, more shelving, and overall add ALOT more detail.

Everything he said was true and to a certain extent nice. If you’re going to release a screenshot, expect the truth.

  1. Fullbright, duh, im going to add lighting.
  2. No skybox, its indoor…
  3. Misaligned textures, there are not even any textures in there yet
  4. You did your doors wrong and didn’t add any door-frames. again, not done.
  5. Used brushes where models would work much better. i like the block tool.
  6. Massive leak, might take you a good hour to find it. (psst, it’s got no ceiling), no shit sherlock.
  7. Didn’t func_detail any of the random brushes that float around the place. will do later.
  8. No props. not done
  9. No detail at all. still not done.
  10. The same orange devmeasure texture used everywhere. better than a brick texture.

Seems like excuses, excuses, excuses. Still, the dev textures can be misaligned. As in the grid parts dont match up. Just saying.

dev textures arent going to stay.

[editline]11:13PM[/editline]

remember, this is still in the beta stage