Hi, I’ve been trying to fix this problem with a model port I’m doing. I am having issues only with the hands. (it’s mostly the left hand, right is fine)
Everything else has turned out okay and this is my first rig.
Here’s a screenshot of Model Viewer with the human animations on the model:
I believe the problem might be because I have resized/reshaped/rotated mesh or have not properly weighted the model.
The model program I have been using is Blender. (if that helps)
If anyone has any possible solutions I am open to them all, thank you.