Since urdead is a retart he asked me to make this for him because he doesnt know how to into source models
First load up your model.
Go into element mode
select the each eyeball and add textures with the names
eyeball_l and eyeball_r
its good to have some handy on the desktop.
now select an eye one at a time
select the move tool and right click the same icon.
Window should pop up.
now open qceyes.exe, they should be located in the bin folders of the root of HL2,CSS,CSGO, etc.
tick Z axis up
post the info from earlier into these boxes, then click generate QC text
now you only need the highlighted stuff in your QC.
now in your materials folder for your ragdoll, you should have VMTs for the eyeballs.
if you dont have then get them from other models.