Riot is a gamemode currently under development by a small team of developers. The project idea was created by me (Tiago) and started back in earlier June 2014. In the beginning, it was just me. After some days, I shared my idea with my friend which is a good mapper and he decided to join me along this journey.
Since I lack knowledge about programming and LUA, I had to find someone to start the project, that’s why I tried Codehire and found a developer to start the project.
Along the development, I’ve been trying to contact swep devolpers and Lua programmers to see if it interested them helping us in the project. Along this journey, I’ve found a few developers that turned into my friends and that are now putting their efforts on RIOT gamemode. We still lack experienced people to help us in this project, and we are open to accept new developers that are willing to work in this project.
Riot was inspired in riots and protests around the world. Nowadays we can easily see protests that end in violent riots around the world. From that, we thought in RIOT, a gamemode which you could choose between two sides : The riot police, which would stop the riot and keep the peace, and the rioters, which should fight for their cause and claims. In this gamemode, only non lethal weapons will be available for use for both sides, riot police and rioters.
Riot police will have in their disposal various types of weapons designed to control riots, such as shields, tear gas, Taser, rubber bullets and more. In the other hand, rioters will have at their disposal home made weapons, such as crowbars, hammers, bottles, Molotov, stones and more!
The gameplay of riot will be a simple system of teams and classes for both teams.
Both teams will have standards classes and special ones. In the special classes, the player will have a different kind of weaponry such as Tear gas, Rubber bullets for Riot police and Molotov and other weapons for the rioters.
We plan to have more then on game style, perhaps the one originally thought was named “domination”, which riot police should protect a building ( depending on the map) while the rioters should try to take over the building in a given time. Along the maps, there will have different kind of police barriers that riot police should defend, and which rioters objective should be destroy them to advance. Once one of those barriers are destroyed, the riot police team should go back and hold the next point.
We thought the game being cooperative, which both riot police and rioters would have to use team work to succeed on their objectives. Riot Police will have some weapons that will have the ability to incapacitate rioters.
Currently, we have only one map which is named “riot_capitol”. We plan to develop more maps and also accept maps created by the community in the future.
We are accepting Lua Programmers that are willing to join our team and help us ! If you are interest please add me on steam : http://steamcommunity.com/profiles/76561198090210171
Sorry for my poor english, i’m from brazil.
If you wish you can add me on steam http://steamcommunity.com/profiles/76561198090210171