Rip whole maps from BIOSHOCK

Heyy guys,

Im currently ripping models from Bioshock (1&2) using the Umodel method. And I can only import a single model at a time.
Is there anyway I can import all models, correctly textured and placed into 3DS-MAX?

3dxripper
though you might have to apply some textures yourself. Of course keep in mind that getting that to gmod is futile due to collision and lightning limits.

Someone did this with the Vault 101 entrance, can’t remember who.

That would be aweomse, what would be more awesome though is “Gmod” for the Unreal engine :smiley: Go for it!