I think it’s really cool that arrows and spears and shit will now get stuck in you once you’re hit by them, but the way it works in the game right now is kind of silly. Basically, when you survive a fight, you now have all these free arrows your attacker generously gave you. If there was a way to make the removal of these objects cause bleeding, I feel like it wouldn’t just be two parties trading ammo. Better yet, have arrows that are made to get stuck inside someone and have them break upon being pulled out. Of course this would have to mean that there is actually an incentive to pulling them out instead of just leaving them in, so maybe have the projectiles cause light bleeding when they are stuck and temporary* heavy bleeding when they are pulled out.
tl;dr Refer to the title.
*by this I mean the ability to heal it with a bandage