I work with 3D models in my spare time for fun (though I’m not up to snuff enough to make my own yet), and I have a deep love for Fallout and specifically New Vegas. I wanted to mess with the models, maybe make some art or even a comic I have been mulling over for literally a year and a half. I recently looked into using Nifskope to take the models from FNV, but there were two problems. One, they are mapped with the giblets or whatever they’re called when you blow off an enemy limb, leaving hideously janky polygons like bloody rings around the limbs, and two I couldn’t find any heads for NPCs.
To the first point, is there a way to remove these giblets and import them into a 3D modeling program? Preferably Blender, as it’s the one I’m most familiar with, but I’m flexible as long as I don’t have to spend hundreds of dollars on an incredibly expensive program.
To the second point, is that because they are generated in the engine itself? I noticed generic male and female heads, but couldn’t find anything for some of the main characters like Veronica, Ceaser, Benny, etc. Is it just that I totally missed the location these are stored in, or do they literally not exist at all in any rippable format?
Thanks in advance for the help.