All with original bones, but because the faces use some kind of weird animation, the weights for the face bones need to be painted. Again, I’m no modelling expert but figured someone might be able to make some good use of these. Maybe if you open one of the models from the original Tomb Raider reboot and compare their weight painting, then copy it on these? There’s a python script for Noesis that can be used to view the native files: http://www.mediafire.com/download/4e7pxbbo244vbqy/fmt_TR2_mesh_1_5.rar
NOTE: Don’t use the Cinematic MODELS, they don’t have the face bones. The “companion” folders have the skeletons, they just need the weights fixed. Use the Cinematic textures.