This script has many features such as attributes, inventory, special animations, storage, a character selection menu, and automated things such as ration/pop dispensers.
Attributes: Edited: You now have the ability to set what attributes you have apon character creation. Unlike the older system where you must gain attributes by running/jumping/fighting/etc. You still gain attributes apon doing these things though!
Endurance- Affects how well you can take damage.
Acrobatics- How high you can jump.
Agility- How fast you can run.
Stamina- How long you can run.
Medical- How well you can heal yourself/others with medical items.
Accuracy- How accurate you are apon firing weapons.
Strength: How much damage done apon punching someone/How heavy a item can be to pick it up.
Inventory: Store items on your character, default amount of weight you can carry (In kilograms) is 10, owning a backpack gives you 12 kilograms more of storage, owning a pocket increases it by around 8, max amount of weight you can carry is 24 kilograms unless you: max out your strength attribute (then its 50) or use the third donator feature.
Storage: Store your items/weapons in containers such as closets, barrels, drawers, and lockers! There are 2 lockers around every map we use, if you have a locker key (acquired via merchant) you can unlock these lockers and store 30 kilograms more weight inside! They are handy for hiding things or storing lots of items if you have your hands full.
Character menu: Make as many characters you want with this script! You can base your characters anyway you like via model selection and the /details command! Make anyone from a old, stuckup Italian guy to a friendly 18 year old American! (Not basing any moods/acts by race/country, just based of the characters I have.)
Automated entities: Why wait every 2 hours to get a ration (Pack with items, money, food, etc.) when you can get one from a automated dispenser every 2 hours! Just press on the dispenser and wait, it acts just like the dispensers in HL2 other than the blue light that flashes while its dispensing. If your in the CWU (Civil Worker’s Union) you are given 2 rations every 2 hours. We also have water dispensers which will dispense a random type of water for 5 tokens. Regular breens water is not rare at all, smooth breens water is medium rare, and rough breens water is the rarest. Rareness is based apon how much of a chance you have of that type of water coming out