Trying to make a melee weapon base (first good one?) but I ran into a problem just now with the weapon hitbox, the tracehull it uses cant be rotated from what I understand. Is there any other alternative to doing this? If not then the only way I could see doing this would be creating multiple tiny tracehulls where each one is located higher up on the blade.
Its not the best but its better than doing a 32x32x32 tracehull in front of player to decide what to hit.