Rotating Textures?

What would I put in a .vmt to make my texture rotate / spin constantly? Thanks in advance.

proxies

from nodraw.net
It’s best to clamp the thing though between 0 and 315



   "LightmappedGeneric"
    {
        "$basetexture" "models/props_c17/bladeblur"

        "$angle" 0.0
        "$translate" "[0.0 0.0]"
        "$center" "[-0.5 -0.5]"

        "Proxies"
        {
            "LinearRamp"
            {
                "rate" 45
                "initialValue" 0.0
                "resultVar" "$angle"
            }

            "TextureTransform"
            {
                "translateVar" "$translate"
                "rotateVar" "$angle"
                "centerVar" "$center"
                "resultVar" "$basetexturetransform"
            }
        }
    }


I put that into my .vmt and now its spinning around some fixed point off of the prop.
I think it’s spinning using the top left corner at the center point