Rotating viewmodel in QC

So, I’m testing an HL:S to HL2 model, decompiling/recompiling fucked the angles and the model is rotated.

Is there any way to rotate the model using a QC command or do I have to rotate every reference/animation smd manually?

$origin x y z yaw
animations are limited to x, here’s an example code:

$sequence “garry” “garry” rotate 90