I want to make scopes for some weapons. How the hell do I go about doing this so the scopes are circles? At present I’m drawing a regular, square RenderView over the viewmodel’s scope and then using a texture to hide the fact that it’s a square, drawing a thick border around the edge of the scope.
How would I go about just making the RenderView round? I’ve been lead to believe I could use Stencils to do this but I don’t understand how to use them. I’m alost struggling with RenderTargets. Can anyone guide me or give any hints?