Arpeggi and I have been working on/ off on a project for the past few months, and think it’s about time to release it in its beta-stages (as we can’t really progress any further forward at this moment in time without direct feedback and criticism from the community). We are fully aware of the performance issues our map faces when running on some systems, and we’re working are hardest to try and resolve this without losing too much of the map’s detail in the progress- so you don’t need to talk too much about that.
That’s about it, really. We have added quite a few props in the map right now, but they’re only really there to give a feel of how well it’d run when it is ‘propped-up’, so to speak, during a hefty online role-playing BANANZA, BRAH. We’d probably cut a lot of them out when we actually release it.
Screenshots can be found here.
Also, as a side note- the piano in the bar is fully working, so all you one-fingered musicians can go fucking mental.
Whilest Pigeon was sorting out the textures and adding some more custom ones to make everything seem a bit ‘cleaner’, here’s something I made before. This is going to be in the next release and feature in the construction-yard section of our map… obviously
It has yet to be textured, so that’s why the buttons look like shit and the outside is dev-organge/ grey.