Found some issues you may or may not want to fix just thought I’d point them out for you ( The couches actually are frozen that was my fault however, the dumpster can be pushed even from inside the nightclub by running into one of the couches )
The sounds that comes from the dj booth doesn’t actually come from the speakers it comes from the middle of the room which isn’t all that bad but, again just pointing things out
Some of the props in the apartments / hotels duplicate them self for some reason one is not solid and does not have physics, the other acts normally
Floating remote with the prop duplication bug
You can see through this building because it is in the 3d skybox
Missing textures on the items on the shelf
I love these sexy models but the sprites / glow on those chandeliers kind of hurts my eyes (Lower them don’t remove them entirely because they do make them look sexy)
I noticed that there is an animated advert on the side of this building which is actually an alleyway and no one would really see it so maybe that should be removed and added on the green x in the next picture.
An animated banner would go great here as people walk down the street
I honestly do not know how this dumpster got over here in that position
My fps drops down 30 - 50 fps staring in that general direction, this is the alley way of the hospital (I get Too many vertex format changes in frame, whole world not rendered in console)
My fps drops again but this time facing in the direction of the hospital
This might be where the lag is coming from
In the original Mecklenburg there was a tellers booth or something here is the model missing or is it broken?
This door in particular can be found on top of the hospital it opens outward and can be blocked by a player on the outside
One last thing I noticed in that session was this shadow, where exactly does the shadow come from the other side of the wall or is that the cash register?
Missing texture underneath the sliding door for the tall building with an elevator
Visible nodraw surface underneath this desk (Located in the tall building same building as picture above)
This isn’t really an issue but I was thinking this could be a nice spot to store stuff in cupboards since there isn’t anywhere to store anything in that room
This light model has the skin of being on
This gun display looks a bit weird I’m not sure if it has to do with the lighting of the display case or what, it does seems a bit too dark and maybe the bottom of the display case should be raised up to match where the glass starts, maybe that way the ammo and boxes at the bottom of the display case will make it look more detailed. ( I don’t know what would make this better just throwing things out there maybe it might help)
Toliets in jail fall when you touch them
Oh and one last thing are the vents on top of the police station supposed to be strong enough to withstand a bunch of rpgs attacking it or was this unintentional?
Sorry for the giant wall of pictures, and sorry again for being nit picky, this is a great release and if you are willing to continue fixing / working on this then that is what my post was meant for. Hopefully this helps you somewhat!