RP_Nightmarefuel_V1! (Ruins13 from the WC Mappack ported to GMod!)

LISTENUPLISTENUPLISTENUP: This is V1, It has some fixes, Soundscape additions, Lighting additions, SPOOKY additions, And otherwise is superior to Betatest2. Personally i think it’s a peice of shit and nowhere near deserving of release but i put too much work into it.
SUPER SPOOKY DAY-AFTER-HALLOWEENIE UPDATEY WATEY:
Rp_nightmarefuel_V1!
http://www.garrysmod.org/downloads/?a=view&id=126288
Ruins13 from the WC Mappack ported over to GMod/Ep2.
THIS IS V1. THE OTHER VERSIONS ARE SO OBSOLETE IT IS UNFUNNY.

[release]CHANGELIST:

  • No more cardboard buildings!

  • Less poopypntz textures!

  • SEXUALLY AROUSING SKYBOX

  • Buildings, These are still not ideal, But they’re better than what there was.

  • Added more corpses

  • Bottoooooom!(Does not include bottom.)

  • SOUNDSCAAAPES!

  • Added a super-sekrit creepy sorproise!

  • Added some lighting, decal, and otherwise good fixes.

  • Fixed PRETTY MUCH EVERY SINGLE VISIBLE MISSING TEXTURE!

  • ALL CONTENT IS PAKRATTED.

  • The old versions are still available if you’re mental in the face and want to use it. All content is pakratted, Hence the size.
    **CREDITS:

  • Geogzm for being a bro, and because he’s naise and gave me a decal for free

  • AoM:DC team for a super sekrit sound

  • Koopette for discussion, encouragement, and advice,

  • ANYONE WHO BETATESTED! THANKS!

  • TRLEChippers for assistance

  • VALVE FOR THE BRUSHWORK. I JUST FIXED THE TEXTURES AND GAVE IT A MASSIVE VISUAL OVERHAUL.

  • ShadowDragon because he’s a daevlovr :saddowns:

  • DainBramageStudios for being a posh overworked bro

  • Asrue2 for being frednly

  • Butthurter for his/her encouragement

  • Matsilagi for the leak textures.

  • MugOfDoom because he is a mug. of doom.**[/Release]

  • Does not include bottom.

http://i.imgur.com/v4Y5O.jpg[/thumb]
[thumb]http://i.imgur.com/eXdBm.jpg[/thumb]
[thumb]http://i.imgur.com/Y69UA.jpg[/thumb]
[thumb]http://i.imgur.com/dbXbk.jpg[/thumb]
[thumb]http://i.imgur.com/Soy2A.jpg

OLD HORRID VERSION:

Oh god, this is going to scare the shit out of me, I can tell already.

Why, That’s the point.

[editline]2nd November 2011[/editline]

Oh my god i’m a fucking dipshit the wrong link was in the OP :saddowns:

Horrific news. My IDE Port has died, Meaning i have lost over 160GB Of content, I have irreprably lost lots of VMF’s of maps, I have not lost the WC Mappack of the vmfs to any other map. As they were on my C:\ Drive. I will continue work as soon as i have Steam and all my games re-installed.

Looks good, but requires more details. Colorcorrection is your friend :slight_smile:

i remember when you made a simple wall with like 10 brushes
i hope you have improved

holy shit

i remember that now.

Sneak preview at a forthcoming update

I used to do that :v:

Oh god, I remember those maps. The WC Mappack had some amazing stuff.

I made this years ago, it was a port of several different leak maps made into a roleplay map.

You should take a little more time to clean up the map a little bit…I mean it looks like you just added some small additions and compiled. That tower structure looks very blocky. Otherwise it’s nice.

Yeah, I don’t intend on leaving this as-was, I plan to fully convert it into a wholly differently-playing map.

Whoa necrophiliac town.

Looks good.

Original what?

Oops sorry, it looked very similar to another map I had played.

You probably played Betatest 1.

OMG Whats wrong with the gun texture?!

He took screenshots with his graphical settings on all low for some reason.

because i have a 6100 onboard graphics card.

don’t bump this again, i’ve quit mapping.

A 6100M? You actually game on that thing?

Hell yeah. Dx8 masterrace.

… I’m losing my soul…