Rust Environment, mutants/mobs, anomalies and other unnatural threats planned?


this question goes to the facepunch devs.
How have you planned the environment to be so far in the future? Do you have any information for the public, whether you will extend the game by putting in some other anomalies besides radiation? Are there gonna be dangerous mobs like mutants? How do you imagine the Rust world to be all in all? Is this game going to be “craft to explore and rise” aswell?

I would like to know what the players are exactly all testing right now besides the game engine. Are you planning any special scenarios ingame that the players will have to test basical gaming issues like farming, killing, using, dying?