Rust Experimental Framerate HELP

I am running a fairly new build, about a month old (GTX 770, AMD FX 8360, 16gb Corsair Vengeance RAM), and I have trouble running the experimental branch, or now I suppose it is just the regular branch, at higher than 25 fps. I am used to the legacy branch where I run consistent 60 fps (with vsync enabled of course) without any frame drops.

I understand this being the experimental branch, bugs like this are inevitable, but if anyone else has come across this issue and found a solution, I would put it to good use! :slight_smile: