i feel rust has moved away from its emphasis on survival in legacy and has now become a clan dominated game and if your not in a clan you might aswell not even start playing on wipes. Single players and brand new players have hardly any chance at succeeding on servers due to the new deployable system with the quarries, high qual metal etc. Their bases remain stone as their unable to upgrade their base as they get fuck all high qual metal making it easy for the 6 man clans to raid. in saying this is all new and needs balancing but just stating my opinion atm. After all this game is still in alpha but it annoys me how the devs continue to buff big groups and nerf single players of the game.
i know theres going to be people saying you suck at the game and what not but this is coming from a 900+ hour player i know how to play the game, all in all the game takes so long to set up as a lone wolf for it all to be taken away on day 2 of wipe by a 6 man clan with 20 c4.
I also think the return of wood piles from legacy is a massive way to balance out the game as this way clans cant sit on the corner of the map in a forrest and get 70k wood within 15 minutes. it will also not be as fucking boring as sitting at a tree looking at pixels while harvesting wood and encourage people to explore the maps.