Rust Multiplayer Solution

Hello, I’m working on a thing similar to Rust, also using Unity, so obviously I started looking into what solutions I can steal. Which brings me to my question: Is there any public information on the multiplayer solution of Rust? I’m assuming their using Photon? What setup? What’s the pros and cons?

Are there any devblogs on this that I havn’t found or a forum post somewhere that I’ve missed? Would be great if anyone have something to give me :slight_smile:

They use Lidgren for networking if that’s what u mean.

Thanks! Yeah that’s what I meant as well as I’d love to know any potential specifics in how its set up.

this might get you going:

I’m not really sure what is the information you are seeking…