Hi Facepunch / Fellow Gamers
As a long-term player of Rustralasia it has become clear that who grinds wins.
Now I’m ok with that because if you want to put in the work you deserve a monster base and box full of AK’s
The issue I have is with the amount of people staying up all night just to wait for whoever they want to raid to go to bed so there is no fight and they can pick for hours.
I’m aware that offline raiding is a part of the game and so it should be, But I don’t think it should be as easy as it currently is.
I propose an “Offline Base Protect Factor”
Similar to the decay system buildings/items know when they are being used due to doors being opened in that area. (or something like that)
I depose that when a base has not had doors opened for say 30min (or even an hour) it knows that no one is using it and the hit points of the walls and doors increase.
To maybe x1.2 or even x1.5 the original strength? A factor that doesn’t make a base “un-raidable” but makes it less appealing.
Then when a player logs back in (hopefully to find everything how it was left) opens a door or even a chest the “Protection Factor” is removed and its back to normal
I do think with a balanced system like this it will promot online raiding and increase the fun factor of big rust servers.
This will also make rust for people with real world commitments like jobs and health sleep paturns more playable.
That’s my 2cents.