I’m not sure about the rest of you, but I would love to know how big maps can be in S&Box.
Are we limited to the tiny maps Source 1 was limited too?
Can I create GTA 5 sized maps or maps the size of the ArmA 3 maps?
If the maps sizes can’t be any or even marginally bigger then Source 1 is S&Box on Source 2 really that much of an upgrade compared to if it was still being developed on UE4?
Now I know that most, if not all of you can’t answer this 100% accurately as you don’t have access to S&Box, I am hoping that Garry or another dev can answer this for me/us. But feel free to post your opinions of the questions asked. I would love to read others thoughts on this subject as well.