Sample rate invalid?

Appearently my sound has an invalid sample rate

I am playing a sound through SWEP:DrawHUD on a player,

surface.playsound(“pageflip1.wav”)
and the console prints this: *** Invalid sample rate (48000) for sound ‘pageflip1.wav’.

I recently had sample rates in my school but I cant figure out what this wants from me now

EDIT: Used audacity to change the sample rate, and works now