Just wondering if there’s anyway to scale the bodygroups of a playermodel in lua to make it appear more muscular, without actually changing the size of the model? Can’t find any documentation on what I’m looking for.
That’s not how it works, it’s not powered by magic.
I don’t mean just pure magic, I mean similar to how the inflator tool works, but automated in lua.
You can’t scale bodygroups. You can scale the bones, which inflator tool already does.
I don’t know why I said bodygroups and yeah I checked on github, I see how the scaling works.