Scaling overlays?

How do i do it? If i try grabbing one of the white aquares on the edge and drag it away, the decal repeats itself.

That shouldn’t happen? Are you stretching it ontop of one or multiple brushes?

If i stretch it it simply repeats within its canvas. It’s the same even if i stretch it across one or more brushes.

Pics would help alot. You’re probably toggled something? Do you have texturelock on?

Change the UV values or play with your texture scaling lock settings.

Make sure Texture Lock is on, then drag it in the 2D views.

You have to do that in Sin Episodes Hammer as it places overlays backwards and flipped.


I’ll try using texture lock. I’ll give pictures within a few hours.