Scaling

Well, for the youtube player I would like to scale the model of the screen to be higher and wider. I made it bigger but only the black part is bigger not the screen model. If I can get the model bigger it would be nicer.

What you want is Entity.SetModelScale used clientside.
:eng101:

It won’t affect the physics but that shouldn’t bother you too much.

How can I make this apply to the youtube player? I just want the flat screen TV and the file is –