Hello, I’m currently working on a map in hammer and would like to implement something which I have no idea how to do, which is why I’ve made this thread.
Basically what I want, is just a hallway, with a couple of rooms on each side, a door for each room too. But the twist is, is that behind ONE of those doors there’s a shotgun rigged to the door, and upon opening it, it fires and kills anyone within the space of the door, before the door closes again awaiting it’s next victim. But not only this, the trap changes rooms each round, so players can’t know which door to avoid. My main problem is I have no idea how to achieve this, or if it’s even possible, but I’d like to ask if any of you guys know because this would be an absolutely hilarious addition to my map.