Script Problem

If you know anything about lua, you should know what I’m trying to do. I have it in autorun/server and it doesn’t download it to the client. Help would be appreciated.

[lua]local ready = {}
if string.sub(text,1,6) == “/ready” then
if table.HasValue(ready,ply:SteamID()) then ply:ChatPrint(“You already confirmed you’re ready.”) return end
if table.Count(ready) >= math.round(MaxPlayers().75) then
game.ConsoleCommand("sbox_plpldamage 1
for _,v in ipairs(player.GetAll()) do v:ChatPrint(“Killing is now enabled!”) end
elseif string.sub(text,1,5) == “/over” then
if table.HasValue(ready,ply:SteamID()) then
local players = {]
for _,v in ipairs(ready) do if v != ply:SteamID() then table.insert(players,v) end end
ready = players
if table.Count(ready) <= math.round(MaxPlayers()
.75) then
game.ConsoleCommand("sbox_plpldamage 0
for _,v in ipairs(player.GetAll()) do v:ChatPrint(“Killing is now disabled. The map will reset in 10 seconds”) end

Thats messy as fuck tab it out

Jeff, check the request thread. I’ll post updates there.

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