This is my scripted brush code:
[lua]ENT.Base = “base_brush”;
ENT.Type = “brush”;
I put the alive print outside of all the hooks/functions of the entity, and guess what? It printed.
But none of the other text ever prints, not even the one in the think hook???
I can’t figure out why. It’s placed in Hammer, I’m 100% sure. Of course it has no keyvalues or flags or anything but it’s there, and was compiled (I think?) and it’s a trigger brush texture just tied to an entity that’s class is set to the same one as my scripted brush.