SDK models shiny

In Hammer Editor, I compile my map, lighting works fine, but with weapons they are very very shiny. If I take the lighting away and leave it fullbright the models look fine, how do I get rid of the shiny, bright models?

Cubemaps.

Add env_cubemaps and then type “buildcubemaps” in the console.

Then restart the map if it hasn’t automatically done so.

http://www.facepunch.com/showthread.php?p=20159285#post20159285