I created a map with several different soundscapes. It works perfectly fine on my localserver.
I use pakrat/packbsp and pack everything together. It still works fine on a localserver.
However, as soon as I put it on a dedicated server the sounds that are played are some kind of generic HL2 soundscapes (city, flies, fans, etc).
Why on earth would this be happening?
Edit: Apparently it’s not just my map. Bhop_exodus, which works just fine in CSS has the EXACT same problem. It must be some kind of gmod-related error.
I have tried EVERYTHING. Every possible Google search you can think of. I found ONE person who had the same problem:
Tearing my hair out here.
Another edit: Apparently using soundscape_debug 1 on a localserver shows the soundscapes but on a dedicated they don’t show up.
Yet another edit: