So I’ll host a game that shows up on the LAN and Internet. A friend on the LAN can connect no problems but as soon as someone from the internet joins (the 3rd player) the game just crashes to the main menu and freezes.
I’ve got it set to show up on the Internet (not tick LAN only box).
Anyone got an idea what the hells going on? (Don’t suggest portforward.com because thats already setup)