Server Crashing When Weapons are installed. Please, Please Help.

Hi. I have a GMod server. Basically when I try to spawn in addon weapons as a gun dealer, It runs the command but nothing spawns. I’m assuming I need the weapon packs added on my server. I added the name of the guns to the add section in addentities.lua. I think it has no model to spawn. When I put it in the weapons folder (/garrysmod/gamemodes/darkrp/entities/weapons) the server doesnt let me or anyone join. Am I putting them in the wrong spot?

Using: CSS Realistic Weapons 4.0

My code thingy in the addentities.lua file:

AddCustomShipment(“Pump shotgun”, {
model = “models/weapons/w_shot_m3super90.mdl”,
entity = “weapon_pumpshotgun2”,
price = 1750,
amount = 10,
seperate = false,
pricesep = nil,
noship = false,
allowed = {TEAM_GUN}
})

AddCustomShipment(“Pump shotgun”, {
model = “models/weapons/w_shot_m3super90.mdl”,
entity = “weapon_pumpshotgun2”,
price = 1750,
amount = 10,
seperate = false,
pricesep = nil,
noship = false,
allowed = {TEAM_GUN}
})

AddEntity(“Drug lab”, {
ent = “drug_lab”,
model = “models/props_lab/crematorcase.mdl”,
price = 400,
max = 3,
cmd = “/buydruglab”,
allowed = {TEAM_GANG, TEAM_MOB}
})

AddEntity(“Money printer”, {
ent = “money_printer”,
model = “models/props_c17/consolebox01a.mdl”,
price = 1000,
max = 2,
cmd = “/buymoneyprinter”
})

AddEntity(“Gun lab”, {
ent = “gunlab”,
model = “models/props_c17/TrapPropeller_Engine.mdl”,
price = 500,
max = 1,
cmd = “/buygunlab”,
allowed = TEAM_GUN
})

– ADD CUSTOM SHIPMENTS HERE(next line):

AddCustomShipment(“M249”, “models/weapons/w_mach_m249para.mdl”, “weapon_real_cs_m249”, 6000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“Galil”, “models/weapons/w_rif_galil.mdl”, “weapon_real_cs_galil”, 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“AK47”, “models/weapons/w_rif_ak47.mdl”, “weapon_real_cs_ak47”, 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“M4A1”, “models/weapons/w_rif_m4a1.mdl”, “weapon_real_cs_m4a1”, 3900, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“Famas”, “models/weapons/w_rif_famas.mdl”, “weapon_real_cs_famas”, 3900, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“AWP”, “models/weapons/w_snip_awp.mdl”, “weapon_real_cs_awp”, 5000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“Scout”, “models/weapons/w_snip_scout.mdl”, “weapon_real_cs_scout”, 4500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“SteyrAug”, “models/weapons/w_rif_aug.mdl”, “weapon_real_cs_aug”, 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“SG552”, “models/weapons/w_rif_sg552.mdl”, “weapon_real_cs_sg552”, 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“G3SG1”, “models/weapons/w_snip_g3sg1.mdl”, “weapon_real_cs_g3sg1”, 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“SG550”, “models/weapons/w_snip_sg550.mdl”, “weapon_real_cs_sg550”, 4000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“UMP45”, “models/weapons/w_smg_ump45.mdl”, “weapon_real_cs_ump_45”, 3600, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“P90”, “models/weapons/w_smg_p90.mdl”, “weapon_real_cs_p90”, 3500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“TMP”, “models/weapons/w_smg_tmp.mdl”, “weapon_real_cs_tmp”, 3500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“MP5”, “models/weapons/w_smg_mp5.mdl”, “weapon_real_cs_mp5a5”, 3200, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“Mac10”, “models/weapons/w_smg_mac10.mdl”, “weapon_real_cs_mac10”, 3000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“AutoShotgun”, “models/weapons/w_shot_xm1014.mdl”, “weapon_real_cs_xm1014”, 3000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“Shotgun”, “models/weapons/w_shot_m3super90.mdl”, “weapon_real_cs_pumpshotgun”, 2500, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“Grenade”, “models/weapons/w_eq_fraggrenade.mdl”, “weapon_real_cs_grenade”, 15000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“Flash”, “models/weapons/w_eq_flashbang_thrown.mdl”, “weapon_real_cs_flash”, 2000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“Smoke”, “models/weapons/w_eq_smokegrenade.mdl”, “weapon_real_cs_smoke”, 2000, 10, false, 0, false, {TEAM_GUN})
AddCustomShipment(“DualElites”, “models/weapons/w_pist_elite_dropped.mdl”, “weapon_real_cs_elites”, 2300, 10, true, 250, false, {TEAM_GUN})
AddCustomShipment(“Deagle”, “models/weapons/w_pist_deagle.mdl”, “weapon_real_cs_desert_eagle”, 2300, 10, true, 250, false, {TEAM_GUN})
AddCustomShipment(“USP”, “models/weapons/w_pist_usp.mdl”, “weapon_real_cs_usp”, 2200, 10, true, 240, false, {TEAM_GUN})
AddCustomShipment(“P228”, “models/weapons/w_pist_p228.mdl”, “weapon_real_cs_p228”, 2100, 10, true, 220, false, {TEAM_GUN})
AddCustomShipment(“Glock”, “models/weapons/w_pist_glock18.mdl”, “weapon_real_cs_glock18”, 2000, 10, true, 210, false, {TEAM_GUN})
AddCustomShipment(“FiveSeven”, “models/weapons/w_pist_fiveseven.mdl”, “weapon_real_cs_five-seven”, 1900, 10, true, 200, false, {TEAM_GUN})
AddCustomShipment(“Knife”, “models/weapons/w_knife_t.mdl”, “weapon_real_cs_knife”, 2000, 10, false, 0, false, {TEAM_GUN})

[editline]14th September 2013[/editline]

Where would the weapon pack go?

use code tags and any errors?

Sorry didnt write any down. Where should the folders with weapon data go? ex (weapon_real_cs_galil)

its darkrp